Dan’s musings on “crunch time” and the ripples it causes
The first of a series of tech blogs / articles that covering all aspects of the technical side of game development.
Further updates regarding the way we’re thinking at the moment, what we’re working on now, and EGXRezzed 2014.
An update on what we’re doing at the moment, and an insight to our current thinking.
Electro Bobble, our vertical bullet-hell platformer, is now available on Amazon in the US! Go check it out and show us some love!
Read all about the new features and bug fixes in version 1.0.3 of Electro Bobble!
We’ve launched a new website for our currently in development music game, Equaliser!
Find out more about how development of our music-based game, Equaliser, is going!
We’ve reduced the price of our vertical bullet-hell platformer, Electro Bobble! It can now be yours for just only €3.99 – that’s €2 off!
Read about the changes in Electro Bobble v1.0.2!
Ever wanted to watch a game being developed live? As part of the SendMorePeople WeekendWarriorJam we’ll be broadcasting development of our new game, Equaliser!